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SlimTintMode

Determines the color-coding mode used by the SLIM debug tint overlay in the Developer Console.

Items 7

HistoryNameValueDescription
725None0

No tint is applied. Meshes render with their normal appearance.

737LevelOfDetail1

Colors each mesh by its current level of detail. Blue is the coarsest, red the finest, and every rank in between maps to a fixed color. A given color always means the same LOD rank across every mesh, with the exception that each mesh's own highest available LOD is always shown red.

725Meshes2
734MeshResourcePtr3
734ContentId4
737DataModelState5

Colors SLIM models by whether their DataModel instances are streamed in or out. Green indicates streamed in (full DataModel present); yellow indicates streamed out (a placeholder). Both are still rendered via SLIM.

734TranscoderStatus6

Colors each SLIM model by its SlimTranscoderStatus. Follow the link to see which color maps to each status.

Removed items 2

HistoryNameValue
737LOD1
737Zone5

Description

Determines the color-coding mode used by the SLIM debug tint overlay. Select a mode via the DebugVisualizations panel in the Developer Console to color-code meshes by different criteria.

History 18

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