RestPose
Determines how the initial joint rest pose is established when importing a rigged 3D model.
Items 3
| History | Name | Value | Description | |
|---|---|---|---|---|
| 573 | Default | 0 | Uses the first animation clip found in the source file to define the initial joint rest pose on import. | |
| 573 | RotationsReset | 1 | Resets all joint rotations to zero so that the imported rig starts from an identity rest pose. | |
| 573 | Custom | 2 | Uses a specific animation clip, identified by its index in the file, to set the initial joint rest pose on import. |
Description
Controls the source from which the mesh importer derives the initial (rest) pose for all joints when building a rig from a 3D file.