PhysicalConstraintType
Specifies the type of physical joint created when importing a rigged asset.
Items 2
| History | Name | Value | Description | |
|---|---|---|---|---|
| 715 | AnimationConstraint | 0 | Import creates AnimationConstraint instances to connect the rig's bone joints. | |
| 715 | Motor6D | 1 | Import creates Motor6D instances to connect the rig's bone joints. |
Description
Controls which joint class connects bones in an imported rig skeleton.
History 3
- 715 Add Motor6D
- 715 Add AnimationConstraint
- 715 Add PhysicalConstraintType